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MODNAME/About
MODNAME/Textures
<graphicPath>Things/Building/RoyalBed</graphicPath>
MODNAME/Defs/ThingDefs
If you make a new workbench, you'll need to define a recipe for it. This is a list, so you can have many new recipes listed. Note that new workbenches also need a WorkGiver tied to them, otherwise pawns will ignore your new bench.MODNAME/Defs/RecipeDefs
In here you can define what ingredients/resources are required, what can be used, and what the default recipe is.MODNAME/Defs/ThingDefs
MODNAME/Defs/ThingDefs/Buildings_Big.xml
and Weapons_Guns.xml
(Remember, these can be named anything)MODNAME/Defs/ThingDefs/Resources.xml
MODNAME/Defs/ResearchProjectDefs